VR Stories App: Open Card Sorting
I gave users a list of anticipated and current VR content and had them group the titles into categories. After all the tests were conducted, I grouped overlapping themes from each participant to see what commonalities or patterns we could derive from user's perceptions of the VR titles.
usability test plan
VR Stories Functionality
I collaborated with Stephanie Sell (UX Architect) on the functionality of the home screen for the VR Stories App. Stephanie developed wires and I created a usability test plan for the functionality of the home screen. In the study we examined how users would interact with the USA Today VR Stories home screen.
Test Plan Overview
The objectives of the study were:
Understand user's perceptions of the app's icons
Observe the functionality of the featured stories
See how users interact with stories in a collection
How intuitive are the icons on each VR video?
Will users scroll through all the videos in the carousels?
Can users easily locate videos within the app?
Unmoderated tests through usertesting.com
Test sessions lasted 15-20 minutes
We collected the following quantitative data:
Number of attempts to complete a given task
Number of successful participants that reach the end of the task
We will collect the following qualitative data:
Perceived amount of time and number of steps
Overall ease of use
Opinions of interface and icons
Degree of satisfaction and overall process
Competitive Analysis of On Boarding Screens